All posts tagged screenshot

6-6-2015 11-01-41 PM

I’ve been sharing screenshots on twitter but it occurs to me I should post them here as well! This is the UI for love/space, the game I’m currently working on for the WAG Challenge! Can you guess what the icons on the control panel stand for?

I’m building it in Unity3d with Fungus, a neat little asset/scripting package for making visual novels in Unity.

In love/space you play a woman who is part of a crew seeking a new home for humanity. Something goes wrong along the way and she’s left alone with an increasingly unreliable AI and memories of the love she left behind. What happened to the crew? Can she fix whatever’s wrong with the ship’s AI? It’s up to you to figure it out! The game will be available on at the end of the month.